Art History I
Human Machine Interaction
World Cinema History I
Art History II
Basic Principles of Visual Composition
Introduction to Computer Science
World Cinema History II
Theories of Aesthetics
Introduction to Visual Programming
Introduction to Audiovisual Language - Aesthetics of the Cinema
Digital Artistic Creation Laboratory I
Computer Programming I
Audiovisual Narrative Structure, Découpage and Storyboarding
Audiovisual processing and Editing
Digital Artistic Creation Laboratory II
Audiovisual Genres: Forms of Cinematic Narrative
Basic Principles of Synthesis of Plastic Arts
Interactive Means: Methodologies of Design, Implementation and Evaluation
Digital Artistic Creation Laboratory III
3D Modeling, 3D Content Creation and 3D Animation
Sound Design: Storytelling through Sound
Film Direction
Digital Artistic Creation Laboratory IV
Immersive Art Forms, Installation and Art in Public Spaces
3D Interactive Environment Programming
Film theory
Digital Artistic Creation Laboratory V
Introduction to Communication Theory
Audiovisual Text - Script
Direction of Photography
New Media Theory
Sound Theory
Video Art
Linear, Non-Linear and Transmedia Narratives
Physical Computing, Ubiquitous Computing and The Internet of things (IoT)
Audiosual Production
Art and Science Research Methodologies
History and Philosophy of Science and Technology
Cinematography
Greek Cinema History
Experimental Cinema
Computer Programming II
Music and Sound Technology - Digital Audio Signal Processing
Political Theory
Digital Game Design and Production
Performance Art
2D Animation History and Practice
Geoinformatics, Geolocation and Sensor Networks
Experimental Music and Sound Art- Art through Sound
Psychology of User Perception, Sentiment and Experience
Art and Networks - Internet Art in WWW
Sound Recording
Scenography - Costume Design
Intellectual Property in Art and Digital Mediums